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3
Question by magu7 · Jan 19, 2017 at 02:38 PM · runtime

I need help i got and error when running my project on iphone

Hi guys i need some help, im making a basketball game , everything in unity works fine, i build the project to ios , xcode builds the project with no errors , but when i run the xcode project to the iphone the screen goes black and in xcode i get this error message:

 CoreFoundation = 1141.160000
 
 2017-01-19 09:58:55.020 Hoops[22933:4204726] -> registered mono modules 0x100b20a40
 -> applicationDidFinishLaunching()
 2017-01-19 09:58:55.314 Hoops[22933:4204726] Metal GPU Frame Capture Enabled
 2017-01-19 09:58:55.316 Hoops[22933:4204726] Metal API Validation Disabled
 -> applicationDidBecomeActive()
 GfxDevice: creating device client; threaded=1
 Initializing Metal device caps: Apple A8 GPU
 Initialize engine version: 5.6.0b3 (358ff4ed3952)
 2017-01-19 09:58:55.857 Hoops[22933:4204818] -[MTLTextureDescriptor usage]: unrecognized selector sent to instance 0x17400b610
 2017-01-19 09:58:55.911 Hoops[22933:4204818] Uncaught exception: NSInvalidArgumentException: -[MTLTextureDescriptor usage]: unrecognized selector sent to instance 0x17400b610
 (
     0   CoreFoundation                      0x0000000184bde5b8 <redacted> + 160
     1   libobjc.A.dylib                     0x000000019533c0e4 objc_exception_throw + 60
     2   CoreFoundation                      0x0000000184be5664 <redacted> + 0
     3   CoreFoundation                      0x0000000184be2418 <redacted> + 928
     4   CoreFoundation                      0x0000000184ae6b6c _CF_forwarding_prep_0 + 92
     5   Hoops                               0x0000000100625d44 _ZL13UploadTexture9TextureID16TextureDimension13TextureFormatPKhmmmmmj17TextureColorSpace + 560
     6   Hoops                               0x00000001003cf4a4 _ZN15GfxDeviceWorker10RunCommandER20ThreadedStreamBuffer + 19792
     7   Hoops                               0x00000001006205d8 GfxDeviceWorkerAutoreleasePoolProxy + 68
     8   Hoops                               0x00000001003d033c _ZN15GfxDeviceWorker3RunEv + 84
     9   Hoops                               0x00000001003ca6cc _ZN15GfxDeviceWorker18RunGfxDeviceWorkerEPv + 72
     10  Hoops                               0x000000010053bb44 _ZN6Thread16RunThreadWrapperEPv + 96
     11  libsystem_pthread.dylib             0x0000000195b5fe80 <redacted> + 164
     12  libsystem_pthread.dylib             0x0000000195b5fddc <redacted> + 0
     13  libsystem_pthread.dylib             0x0000000195b5cfb0 thread_start + 4
 )
 2017-01-19 09:58:55.912 Hoops[22933:4204818] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[MTLTextureDescriptor usage]: unrecognized selector sent to instance 0x17400b610'
 *** First throw call stack:
 (0x184bde59c 0x19533c0e4 0x184be5664 0x184be2418 0x184ae6b6c 0x100625d44 0x1003cf4a4 0x1006205d8 0x1003d033c 0x1003ca6cc 0x10053bb44 0x195b5fe80 0x195b5fddc 0x195b5cfb0)
 libc++abi.dylib: terminating with uncaught exception of type NSException

ANY IDEAS OF WHAT COULD BE THE PROBLEM???

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