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Question by GRE · Jan 19, 2017 at 05:53 PM · unity ads

Unity Ads Advertisement.IsReady() always return false on mobile

testmode : true on editor : can see test ads

but only mobile Advertisement.IsReady() is false

i wait 10 minute and check it but always false

i'm using UNITY 5.3.4 UnityAds is built in version ( not get from assetstore )

appid, zonid is correct

my old zonid, new zonid is also same result

help me

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Answer by Sebastiran · May 31, 2017 at 11:26 AM

I had the same problem. I finnaly got it to work using the following steps:

  1. Unlink and relink the project if you have a project linked

  2. Switch the platform to PC and switch it back to Android or iOS.

  3. Re-enable all the services to want to use.

By now I got the error:

 FileNotFoundException: Could not load file or assembly 'UnityEngine.Advertisements, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.

This one I solved by doing what potato_rocket recommends in this thread: http://answers.unity3d.com/questions/1294598/unity-550f3-unityengineadvertisements-not-found.html#

After this it worked for me. I think the problem lies in the UnityConnectSettings.asset file. It added these lines to my project when it did work: alt text

Hope this helps


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