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Question by digivee · Jan 25, 2017 at 10:30 PM · shaderstextures

Weird shader dark spots when using normal maps

So, I've been trying to get tf2 characters into unity, and so far the shaders I've found work really well. However, if I point lights at the models, they get wierd dark blotches when I use normal maps alt text

vs with no normal maps

alt text

The shader code itself is apparently a bit outdated, and can be found here: http://leodomingues.com/2016/05/team-fortress-2-toon-shader-in-unity/

unity-2017-01-24-06-44-04.png (448.6 kB)
unity-2017-01-24-07-57-05.png (446.8 kB)
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