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Question by haytur · Jan 27, 2017 at 10:09 AM · particle systemglow

Trying to get particle Effects to glow

https://www.youtube.com/watch?time_continue=1&v=NKzK2gEsmfY

So trying to get these to glow or look more magical, but been monkeying with what shader info I can find but it doesnt seem to work and I am guessing its because of the texture alpha channels are setup along side it and its getting angry. Any help would be appreciated also here is what shader I was working on.

http://pastebin.com/GEiUVHU6

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Answer by ifurkend · Jan 31, 2017 at 02:23 AM

To achieve selective bloom you need to enable HDR of your camera and bloom component, but HDR bloom is performance taxing to mobile devices.

If you want a simple glow particle attached on each base particle, you write a script to obtain the emission seed from the base particle effect and use this seed on a duplicated particle effect but change the material to additive glow. This method looks cheap but is performance friendly.

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