• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by ribas95 · Feb 07, 2017 at 01:41 PM · shadershadersshader programming

Is there a way to replicate this effect on Unity?

Hello There! I'm starting to study shaders and there is an effect that grabbed my attention: http://i.imgur.com/w9ygNoP.gif Is there a way to replicate this effect in 2D or 3D objects? And do you guys have some materials and tutorials wich are good for begginers? Thanks!

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image aFeesh · Feb 07, 2017 at 09:53 PM 0
Share

You'll need to learn how to write your own shader. There are tons of resources available for shaders: https://docs.unity3d.com/$$anonymous$$anual/Shaders.html

avatar image hexagonius · Feb 07, 2017 at 10:05 PM 1
Share

I think that's kinda the same effect as a "water flow shader". if you google that you should find some answers. but yeah, other than that it's pretty much writing your own shader

1 Reply

· Add your reply
  • Sort: 
avatar image
2
Best Answer

Answer by tanoshimi · Feb 07, 2017 at 10:32 PM

Yes - the words you need to search for are "flow map".

Like this, for example: https://somecodingrecipes.wordpress.com/2015/03/24/flow-map-shader-for-unity-sprites/

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ribas95 · Feb 14, 2017 at 12:41 AM 0
Share

Thanks! You're awesome.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

6 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Dissolve Shader Problem 1 Answer

Displace and show normals in fragment shader 1 Answer

Custom UI Shader Stencil Problem [willing to pay for fix] 1 Answer

Unity Advanced Shader Help 0 Answers

Triplanar shaders that use the position and rotation of the attached object (or local Triplanar shaders) 0 Answers

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges