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Question by ribas95 · Feb 07, 2017 at 01:41 PM · shadershadersshader programming

Is there a way to replicate this effect on Unity?

Hello There! I'm starting to study shaders and there is an effect that grabbed my attention: http://i.imgur.com/w9ygNoP.gif Is there a way to replicate this effect in 2D or 3D objects? And do you guys have some materials and tutorials wich are good for begginers? Thanks!

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avatar image aFeesh · Feb 07, 2017 at 09:53 PM 0
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You'll need to learn how to write your own shader. There are tons of resources available for shaders: https://docs.unity3d.com/$$anonymous$$anual/Shaders.html

avatar image hexagonius · Feb 07, 2017 at 10:05 PM 1
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I think that's kinda the same effect as a "water flow shader". if you google that you should find some answers. but yeah, other than that it's pretty much writing your own shader

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Answer by tanoshimi · Feb 07, 2017 at 10:32 PM

Yes - the words you need to search for are "flow map".

Like this, for example: https://somecodingrecipes.wordpress.com/2015/03/24/flow-map-shader-for-unity-sprites/

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avatar image ribas95 · Feb 14, 2017 at 12:41 AM 0
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Thanks! You're awesome.

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