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Question by Andrew_Buiko · Feb 09, 2017 at 03:43 PM · 2d animationblend treeidle

Multi-Idle State in 2D?

I'm trying to set up my player to switch the way it is looking compared to the last direction that the player was moving. I have an idle state put into my blend tree in the animator that changes when both my x-speed and y-speed are 0. Is there a way to check which direction the character was moving last and change the idle stance to that direction?

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