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Question by Bongmo · Feb 08, 2017 at 06:47 PM · shadertexturematerialcolor

Car paint looks not good?

When I export my car model mesh as smooth in blender I get t$$anonymous$$s in unity: Car Smooth Mesh FBX

When I export my car model mesh as flat in blender I get t$$anonymous$$s in unity: alt text

The colors are different! It's not the problem. The shading here is the problem.

The second looks better. But it's flat mesh export. I need a smooth mesh export with good car painting. Can somebody please help? I tried many shaders without success. What I'm doing wrong?

carpaint-1.png (267.4 kB)
carpaint-2.png (64.7 kB)
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Answer by Bincredible · Feb 08, 2017 at 07:00 PM

Did you use the edge split modifier in Blender? Usually I use that when I smooth somet$$anonymous$$ng.

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avatar image Bongmo · Feb 08, 2017 at 07:26 PM 0
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Works great. Thank You!

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