Select specific collider in editor

Hi all. Let’s say my script have a ParentCollider field which I should set in Editor.
87890-selectcollider1.png
Possible colliders are attached to another game objects and single game object can have multiple colliders. ‘Select Collider’ window of Unity Editor allows to select game object which have colliders attached but not allows to choose specific collider. How to workaround this? Is the collider automatically selected by Unity is the first (top) collider of game object?

Thanks in advance.

How Unity decides, which collider to add if there are more than one, of the same type i can’t say. Maybe it’s the first added.

How to add the specific collider:
https://twitter.com/respectstudios/status/779283996677120000