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Question by caleb-cote00 · Feb 15, 2017 at 10:37 PM · c#gamecontroller

Does anyone know how to code a controller into Unity?

Right now I'm working on creating a custom set of controllers for a game I'm working on. They're being created with Arduino Leonardos. I was thinking of having a java application running in the background to get the input and write it to a json file, but that seems unnecessarily complicated and error prone. So, does anyone know how I can program custom controller support into Unity?

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avatar image tanoshimi · Feb 15, 2017 at 10:53 PM 1
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Can't you just read input directly from the serial port? I used Uniduino - https://www.assetstore.unity3d.com/en/#!/content/6804 - for a project years ago and it worked just fine.

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