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Question by $$anonymous$$ · Feb 16, 2017 at 01:37 PM · riggingdeformationmesh verticesmesh manipulationmesh-deformation

Mesh Deformation on Rigged character

Well I have this rigged character as patient lying on recliner, dentist using probe trying to open mouth. How to do that in Unity. Like : stretching of mouth mesh using tool(dynamically)

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