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Question by CzarinaKatrina · Feb 23, 2017 at 04:05 PM · collider

How to specify colliders?

I have several colliders in place, and one of them loads the next level and another one trigger the enemy's attack sequence. But when the player enter the Enemy's Collider, it loads the next level instead. How do I specify which collider does what?

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Answer by dzne_weiss · Feb 23, 2017 at 04:16 PM

In a script on the gameobject "player", you have to check which GameObject's collider you just triggered, like so:

 OnTriggerEnter (Collider other) {
  
     if (other.gameobject.name.isEqual("enemy") {
        //attack
     }
     else if (other.gameObject.name.isEqual("doorToNextLevel) {
         //load next level
     }
 }


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avatar image CzarinaKatrina · Feb 23, 2017 at 04:33 PM 0
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It seems like it'd work, but when I write it in, I get "unknown identifier : 'other' ". What do I do to fix this, if you don't $$anonymous$$d answering? Thank you in advance.

avatar image dzne_weiss CzarinaKatrina · Feb 23, 2017 at 04:35 PM 0
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Can you post your code here so I can check it?

avatar image CzarinaKatrina dzne_weiss · Feb 23, 2017 at 04:35 PM 0
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Sure thing!

alt text

Hopefully that's easier to read. Thank you!

code.png (5.8 kB)
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avatar image CzarinaKatrina · Feb 23, 2017 at 04:48 PM 0
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Thank you so much for your help! I got it now!

avatar image dzne_weiss CzarinaKatrina · Feb 23, 2017 at 04:49 PM 0
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You're welcome. Dont forget to upvote my answer ;)

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