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Question by Prdik · Feb 28, 2017 at 07:49 AM · google play gamessocial

GooglePlayGames log in fail

Hello guys,

I updated Google Play Services in SDK Manager 2 days ago. Then I still get notif in Unity alt text

It keeps popping up till I upgrade my plugins. After that I'm not able to log in from the device. The code for loging in:

     void Start() {        
         PlayGamesPlatform.Activate();
         //PlayGamesPlatform.DebugLogEnabled = true;
         
         if (!Social.localUser.authenticated) {
             Social.localUser.Authenticate((bool success) => {
                 authenticationSuccessfull = success;
             });
         }
 
         Debug.Log("Authentication " + authenticationSuccessfull);
         
     }

I had no problems untill that update. Now when trying to run the code above, the game freezes and closes. No errors in logcat.

Social.localUser.Authenticate fails only if I call PlayGamesPlatform.Activate(); before. So the problem is with PlayGamesPlatform, but I havent been able to find a solution. Other plugins seem to update correctly.

I want to ask if anyone else encountered t$$anonymous$$s problem or if anyone knows what could be causing t$$anonymous$$s?

Thank you

unity-2017-02-27-20-12-02.png (18.9 kB)
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