Is it possible to invert all colors of sprites based on the camera?

Hi Everyone,
I’m looking to invert the colors of everything…Basically, I’m looking to tell the camera to invert all colors, rather than go through each object and invert the color that way…
Any ideas?

Thanks!

I would look at using a Camera Filter for that purpose. You have to write a shader (or buy one) that inverts all pixels colors, and use Graphics.Blit() in a script to apply it. With that information you should be able to search your way to implementing that :slight_smile: