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Question by apurba · Feb 28, 2017 at 08:30 PM · export problem

How to import modifier based animations(bend modifier) from max to unity?

I have an animated model in 3ds max which uses bend modifier. I have exported this model in *.fbx format and checked the animation. When I imported the asset in unity it was missing the animation. I am requesting for a suggestion on how to import this kind of animated models in unity. Thanks....

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