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Question by seanbiganski · Mar 03, 2017 at 06:19 PM · animation controller

Animation Forward and Character Forward

I have two animations on a humanoid avatar: idle and turn left. The turn left animation turns the character 90 degrees in place. When that animation is done and I transition back to idle, he snaps back to the original forward facing position instead of continuing to face left.

I THINK it might be because the game object normals do not change with the animation but I can't find where that setting might be.

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avatar image seanbiganski · Mar 01, 2017 at 07:52 PM 0
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Found the solution: In the turn animation, I had to uncheck "Bake Into Pose" under Root Transformation Rotation.

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