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Question by autotron · Mar 05, 2017 at 03:26 PM · c#uigameobjectpointerevent-handling

How do i get the child of an GameObject the pointer is hovering over?

 public virtual void OnPointerEnter(PointerEventData eventData)
 {
     GameObject hud = eventData.hovered.Where(obj => obj.name == "HUD").
          FirstOrDefault<GameObject>();
 }

This gives me the parent-Canvas for my HUD but I would need the child-Image over which the pointer is hovering.

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