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Question by Navtek · Mar 08, 2017 at 09:15 AM · shadertransparent

User Facing Semi Transparent View

Hi, I'm trying to achieve a semi transparent view of the rectangular block with textures applied. i.e. the sides facing the user (which are transparent now) should be semi-transparent and the other 2 sides should be opaque. I'm using a Standard (specular) shader for this.

How can I achieve that? Any help is greatly appreciated!

alt text

screen-shot-2017-03-06-at-13607-pm.png (133.4 kB)
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