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Question by zachypin · Jun 20, 2011 at 02:57 PM · gameobjectfollow

GameObject Follow Avatar Script

I currently have a script that gets a cube to follow my avatar around the world. The problem is that when I turn the cube doesn't turn with the character as I'd like. I don't want to make the object a child of the avatar, rather just use this script to make it work. Any ideas what to add?

Code:

 var objectToFollow;
 
 function Update()
 {
    objectToFollow = GameObject.FindWithTag("Player").transform;
    transform.position.x = objectToFollow.position.x;
    transform.position.y = objectToFollow.position.y+1;
    transform.position.z = objectToFollow.transform.position.z+2;
 }
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Answer by ckfinite · Jun 20, 2011 at 03:59 PM

Well, what you could do is use something like this:

 var objectToFollow;
 
 function Update()
 {
    objectToFollow = GameObject.FindWithTag("Player").transform;
    transform.position = objectToFollow.TransformDirection(-Vector3.forward * 4) + objectToFollow.position;
    transform.rotation = objectToFollow.rotation;
 }
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avatar image zachypin · Jun 20, 2011 at 04:03 PM 0
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thanky :)

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