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Question by GamerAndrei · Mar 28, 2017 at 07:08 AM · c#animationunity 5

Door with two sliding parts problem

So , i am trying to make a SCP based game, and i need help with the double sliding door. Made the frame and the two parts. Each of the two parts has a bone attached for the animation. The animation consists of 90 frames , of which the first 45 is the opening and the other 45 , the closing. (Somehow its showing as -1 to 89 in unity but whatever, it works fine) I have split the animations in two, each, one for the closing, one for the opening. After i have done that, i only was able to play the Default Take animation, where the whole open and close thing happens. 1. The collision on the two different parts (except frame) doesn't exist..? 2. How can i play two animations at the same time at the press of a button, and have them able to repeat, as in : Once i spawn, i press it, door opens and stops as the open animation with doors wide open. I go on the other side of the door, press another button, and the close animation plays. If i wanna go back on the spawn side again, i press the button and it opens, and so on. Please help me, im a beginner :( . Image here

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