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Question by StrogaBeef · Mar 28, 2017 at 12:06 AM · assetbundledownloadremotebundles

Build game with asset bundle marked assets

So I have built my asset bundles, I read the manifesto and indeed my assets are in the bundle. The assets in the bundle is part of an environment so they are all out in the scene in the game project baked in with light and everything. I upload my bundle and write the code from the documentation to download from remote source.

But when I build my game all assets marked for bundles is still included? I know this because the APK is not a kilobyte smaller then it was before. what em I missing?
I feel like I cant even test if my bundle is being downloaded correctly if all the assets stay in my project. please help

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