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Question by spkim921 · Mar 30, 2017 at 05:57 AM · c#cameraframe

How to get depth information from camera and save it per frame?

Is there are any example C# code that save depth information per frame from camera?

Or how can I do this?

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avatar image Namey5 · Mar 30, 2017 at 09:45 PM 0
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Depth information is saved by default in Unity (in forward rendering there's a chance it won't, so you just have to set 'Camera.main.depthTexture$$anonymous$$ode = DepthTexture$$anonymous$$ode.Depth;').

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