• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by Crumbler · Mar 30, 2017 at 09:15 AM · movementrigidbody3d

Problem with rigidbody

I have a tank-shaped object. I want to move it using AddForce, but I just can't seem to set the values correctly. Most of the time the object just flips over or reaches ridiculous speed. I want it to move realistically. Here is my entire project.

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image SohailBukhari · Mar 30, 2017 at 03:19 PM 0
Share

i download your project working good.the only problem is with your cameraController script.write the follow camera code in LateUpdate() ins$$anonymous$$d of Update(). Tank not goes to the ridiculous speed. tank move smoothly but camera not following smoothly to your tank.

2 Replies

· Add your reply
  • Sort: 
avatar image
0

Answer by Crumbler · Mar 30, 2017 at 04:29 PM

i download your project working good.the only problem is with your cameraController script.write the follow camera code in LateUpdate() instead of Update(). Tank not goes to the ridiculous speed. tank move smoothly but camera not following smoothly to your tank.

Dear @sohail_786. The problem isn't related to the camera. The problem is in the player's tank object. After moving in 1 direction for about 10 or more seconds the tank starts flipping over. Not only that, but it also slides like if it were on ice. The tank also falls too slow.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by SohailBukhari · Mar 30, 2017 at 04:57 PM

@username You was using quaternions to rotate your object. i made some changes to rigidbody component. I modified your LocalTankController script to move forward your tank. You can Use its Horizontals to move left or right. You can see values of rigidbody component are changed set as it is to your component. Set LocalTankController class moveforwardforce in the inspector.

Rigidbody Changes image

 using UnityEngine;
 
 public class LocalTankController : MonoBehaviour {
 
     public float moveforwardforce;
     private Rigidbody _rb;
     private void Start()
     {
         _rb = GetComponent<Rigidbody>();
     }
 
     // Update is called once per frame
     void LateUpdate () {
         if (Input.GetAxis("Vertical") > 0)
         {
             _rb.MovePosition(transform.position + transform.forward * Time.deltaTime*moveforwardforce);
 
         }
     }
 }



capture568.png (31.8 kB)
Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

132 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Determine the direction an object is actually moving? 0 Answers

Player moving though walls while pressing two keys 0 Answers

Throwing an object whilst moving 1 Answer

So this is the script and I want to be able to boost my speed with a press of a button for example "Jump",Can't increase my movement with GetbuttonDown 0 Answers

Jumping cancels out x and z velocity. 0 Answers

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges