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Question by lxpk · Apr 02, 2017 at 09:58 AM · importing problems

Unity Linux Editor crashes "error opening file" after calculating hashes, deleting meta files fixed it

Linux editor was crashing on the same branch that Windows was fine with.

Opening the project, the calculating hashes progress bar ended with a "File opening failed" error message and looking at Unity editor logs shows the last thing written was "Calculating hashmaps...".

The two branches being merged into this merged branch both worked on the Linux machine before the merge.

After merging, it crashed.

I speculated as to what could be causing it and deleted meta files on my plugins folder which contains python scripts, cpp plugins and other non-Unity files.

That cleared the error and it allowed a re-import of the Library to continue.

I'm reporting this here in hopes someone can explain why a couple meta files could cause Unity Linux editor to crash but not Windows and if it is possible to get reporting of which files cause such crashes in future so it won't be as mysterious and time consuming to fix.

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Answer by lxpk · Feb 16, 2018 at 11:09 PM

A year later in Unity 2017.2 and the problem cropped up again. Glad I posted this as I found my own solution via googling the error again. Removing the offending plugin metafiles fixed it.

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