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Question by R1PFake · Apr 02, 2017 at 07:52 AM · animatornavmeshagent

Problem with Nav Mesh Agent and Animator Movement

Hello, I want to use a Nav Mesh Agent for pathfinding but control the movement with a Animator.

I use the guide from Unity: Unity Coupling Animation And Navigation

My problem is, that the objects teleport a little when i click / set a new path before they start to move.

I think the reason is that the transform position is set to the agent nextPosition and maybe for the first move the nextPosition is to far away from the object and then it teleports there? Is there any way to prevent this / get a smoother movement?

I also tried the "Improving the Quality of the Navigating Character" changes but it didn't help the object still teleports a little right after clicking before it starts to move...

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