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Question by kamil.slawicki · Jun 22, 2011 at 04:41 PM · materialeditor-scriptinglayouteditorguiselection

Customizing Editor Interface

Hi guys. I'm having some problems with customizing the editor interface. I want to write my own Custom Editor Script that would alter the look of Day/Night script. I know how to add boxes for floats, ints. etc. but I have no idea how to add a Material Selection Popup and a Game Object Selection Popup in the script. I would assume they are somewhere under EditorGUILayout. Unfortunately I cannot find them there. I'm trying to do this only to get sliders for adjusting values in my script. If there is an easy way of putting in sliders without messing out with the Custom Editor stuff I'd like to know that. I Hope I have explained myself well enough. Please comment if You have any more questions about it.

Thanks.

Kamil

EDIT:

ScreenShot Added.alt text

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avatar image flaviusxvii · Jun 22, 2011 at 05:03 PM 1
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I fixed your imageshack link. PROTIP. Imageshack is one of the worst websites on the whole internet. I recommend imgur.com.

Goodday Sir.

avatar image kamil.slawicki · Jun 23, 2011 at 08:29 AM 0
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thanks, will keep that in $$anonymous$$d.

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Answer by sneftel · Jun 22, 2011 at 04:52 PM

You can use EditorGUILayout.ObjectField for these. Use the objType parameter to specify what kind of object to filter on.

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avatar image kamil.slawicki · Jun 23, 2011 at 08:54 AM 0
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It's working now. Thank you. I did it like that:

target.illumObject = EditorGUILayout.ObjectField(target.illumObject, $$anonymous$$aterial);

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