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Question by Chocolade · Apr 05, 2017 at 02:29 PM · c#scripting problemscript.editor-scriptingeditorwindow

How can i add a second camera that will be showing only specific gameobject in game window ?

I mean when running the game the main camera will show the player and the whole game view and the second Camera will display in a small window on the right bottom a gameobject only.

Hierarchy

I want that the Camera child of the Cube will show the Cube all the time in a small window on the right bottom corner of the Game View. So when i'm running the game the Camera will keep showing the Cube. Now when i'm running the game i see only the Main Camera(The main camera is child of one of the thirdpersoncontrollers).

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Answer by UnityCoach · Apr 05, 2017 at 02:34 PM

This is what Camera Culling Masks are for. Simply put the Cube on a separate layer, set your main camera to display everything but this layer, and the other camera to display only this layer.

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