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Question by BDconrad · Apr 07, 2017 at 11:12 AM · guidisplay

How can I add a colored border to my text box?

Hello all. I need to differentiate one text box from another in my most recent game. To do this, I figured I would just give each different text box a border. As far as I've seen, I cannot do this. Is there a way?

Cheers, BDconrad

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avatar image SohailBukhari · Apr 07, 2017 at 11:17 AM 0
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Just add an image element with the same scale and position as your text box.

avatar image BDconrad SohailBukhari · Apr 07, 2017 at 02:04 PM 0
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I can't do that. It tells me that the text box cannot have an image element attache to it. Do you mean a completely separate image element or a component?

avatar image Peysbubby BDconrad · Apr 07, 2017 at 02:18 PM 0
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I believe what @SohailBukhari is saying is to add an image gameobject and a child of your text gameobject

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Answer by hexagonius · Apr 07, 2017 at 02:33 PM

Each gameobject in a canvas hierarchy can only have one rendered component at a time. You need two gameobjects for this. The first (hierarchically first) with the text and with border second. You can use the 9-slice technique to create a border that's not using much space on the sprite. Switch the Image from Simple to Sliced and edit the sprite like this:

https://docs.unity3d.com/Manual/9SliceSprites.html

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avatar image BDconrad · Apr 07, 2017 at 04:36 PM 0
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Alright, I'll give that a shot. Thanks so much!

Cheers!

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