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Question by Merljn · Apr 05, 2017 at 09:39 PM · vrdirectionprojectile

How to make the projectile move -45

i Keep on figure it out how to make the projectile move not front direction insted ; -45 so it will move direction down

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class Shooter : MonoBehaviour {

 public Transform crosshair;
 public GameObject projectille;
 private SteamVR_TrackedController controller;


 // Use this for initialization
 void Start () {
     controller = GetComponent<SteamVR_TrackedController>();
     controller.TriggerClicked += Shoot;
 }
 
 void Shoot(object sender, ClickedEventArgs e) {
     if (projectille) {

         GameObject newProjectille = Instantiate (projectille, crosshair.gameObject.transform.position, transform.rotation)as GameObject;
        

         newProjectille.GetComponent<Rigidbody>().AddForce(transform.forward * 20f, ForceMode.VelocityChange);
     }
 }

}

Thanks 4 the Help

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