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Question by amirshahroudi · Apr 07, 2017 at 03:00 PM · android buildandroid sdk

CommandInvokationFailure: Failed to re-package resources. C:\Program Files (x86)\Android\android-sdk\build-tools\android-7.1.1\aapt.exe package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I

I have a problem with Build apk with unity 5.5.1p4 64-bit I created an empty project with one empty scene in unity then i try to build APK form this project but when i want to build 2 error show in my Consol [ i installed SDK 24.4.1 (windows) and jdk-8u20-windows-x64 and download some API show in pictures] what can i do with this problem :( ? alt text

alt text

 CommandInvokationFailure: Failed to re-package resources.
 C:\Program Files (x86)\Android\android-sdk\build-tools\android-7.1.1\aapt.exe package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I "C:/Program Files (x86)/Android/android-sdk\platforms\android-10\android.jar" -F bin/resources.ap_
 
 stderr[
 res\values-v14\styles.xml:3: error: Error retrieving parent for item: No resource found that matches the given name 'android:Theme.Holo.Light.NoActionBar.Fullscreen'.
 
 res\values-v21\styles.xml:3: error: Error retrieving parent for item: No resource found that matches the given name 'android:Theme.Material.Light.NoActionBar.Fullscreen'.
 
 ]
 stdout[
 Configurations:
  (default)
  v14
  v21
  mdpi-v4
  xhdpi-v4
 
 Files:
   drawable\app_banner.png
     Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
   drawable\app_icon.png
     Src: (mdpi-v4) res\drawable-mdpi\app_icon.png
   values\strings.xml
     Src: () res\values\strings.xml
   values\styles.xml
     Src: () res\values\styles.xml
     Src: (v14) res\values-v14\styles.xml
     Src: (v21) res\values-v21\styles.xml
   AndroidManifest.xml
     Src: () AndroidManifest.xml
 
 Resource Dirs:
   Type drawable
     drawable\app_banner.png
       Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
     drawable\app_icon.png
       Src: (mdpi-v4) res\drawable-mdpi\app_icon.png
   Type values
     values\strings.xml
       Src: () res\values\strings.xml
     values\styles.xml
       Src: () res\values\styles.xml
       Src: (v14) res\values-v14\styles.xml
       Src: (v21) res\values-v21\styles.xml
 Including resources from package: C:\Program Files (x86)\Android\android-sdk\platforms\android-10\android.jar
 applyFileOverlay for drawable
 applyFileOverlay for layout
 applyFileOverlay for anim
 applyFileOverlay for animator
 applyFileOverlay for interpolator
 applyFileOverlay for transition
 applyFileOverlay for xml
 applyFileOverlay for raw
 applyFileOverlay for color
 applyFileOverlay for menu
 applyFileOverlay for mipmap
 Processing image: res\drawable-xhdpi\app_banner.png
 Processing image: res\drawable-mdpi\app_icon.png
     (processed image res\drawable-mdpi\app_icon.png: 90% size of source)
     (processed image res\drawable-xhdpi\app_banner.png: 93% size of source)
     (new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated)
     (new resource id app_icon from mdpi-v4\drawable\app_icon.png #generated)
 ]
 exit code: 1
 UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
 UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg, Int32 retriesOnFailure)
 UnityEditor.HostView:OnGUI()
 
 CommandInvokationFailure: Failed to re-package resources.
 C:\Program Files (x86)\Android\android-sdk\build-tools\android-7.1.1\aapt.exe package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I "C:/Program Files (x86)/Android/android-sdk\platforms\android-10\android.jar" -F bin/resources.ap_
 
 stderr[
 res\values-v14\styles.xml:3: error: Error retrieving parent for item: No resource found that matches the given name 'android:Theme.Holo.Light.NoActionBar.Fullscreen'.
 
 res\values-v21\styles.xml:3: error: Error retrieving parent for item: No resource found that matches the given name 'android:Theme.Material.Light.NoActionBar.Fullscreen'.
 
 ]
 stdout[
 Configurations:
  (default)
  v14
  v21
  mdpi-v4
  xhdpi-v4
 
 Files:
   drawable\app_banner.png
     Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
   drawable\app_icon.png
     Src: (mdpi-v4) res\drawable-mdpi\app_icon.png
   values\strings.xml
     Src: () res\values\strings.xml
   values\styles.xml
     Src: () res\values\styles.xml
     Src: (v14) res\values-v14\styles.xml
     Src: (v21) res\values-v21\styles.xml
   AndroidManifest.xml
     Src: () AndroidManifest.xml
 
 Resource Dirs:
   Type drawable
     drawable\app_banner.png
       Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
     drawable\app_icon.png
       Src: (mdpi-v4) res\drawable-mdpi\app_icon.png
   Type values
     values\strings.xml
       Src: () res\values\strings.xml
     values\styles.xml
       Src: () res\values\styles.xml
       Src: (v14) res\values-v14\styles.xml
       Src: (v21) res\values-v21\styles.xml
 Including resources from package: C:\Program Files (x86)\Android\android-sdk\platforms\android-10\android.jar
 applyFileOverlay for drawable
 applyFileOverlay for layout
 applyFileOverlay for anim
 applyFileOverlay for animator
 applyFileOverlay for interpolator
 applyFileOverlay for transition
 applyFileOverlay for xml
 applyFileOverlay for raw
 applyFileOverlay for color
 applyFileOverlay for menu
 applyFileOverlay for mipmap
 Processing image: res\drawable-xhdpi\app_banner.png
 Processing image: res\drawable-mdpi\app_icon.png
     (processed image res\drawable-mdpi\app_icon.png: 90% size of source)
     (processed image res\drawable-xhdpi\app_banner.png: 93% size of source)
     (new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated)
     (new resource id app_icon from mdpi-v4\drawable\app_icon.png #generated)
 ]
 exit code: 1
 UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
 UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg, Int32 retriesOnFailure)
 UnityEditor.HostView:OnGUI()
 

please help me

1.png (29.2 kB)
2.png (92.6 kB)
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Answer by rumrowi · Oct 24, 2017 at 01:33 AM

I hope it will help you : *http://answers.unity3d.com/questions/1182785/unity-534-failed-to-re-package-resources.html*

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