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Question by Gatau · Apr 09, 2017 at 04:27 PM · editorwindownamespace

In EditorWindow: The type or namespace 'MyClass' could not be found

I am trying to refactor my code from the EditorWindow calss to a couple of scripts and I then encounter this problem:

The type or namespace name 'MyClass' could not be found (are you missing a using directive or an assembly reference?) [Assembly-CSharp-Editor]

Structure:

Assets

AssetName

Editor

MyAsset.cs

Scripts

MyClass.cs

MyAsset.cs:

 namespace MyAssetNamespace
 {
   public class MyAsset : EditorWindow
   {
     private List<MyClass> MyClassList = new List<MyClass>();

     // excluded the rest of the code here
   }
 }

MyClass.cs:

 namespace MyAssetNamespace
 {
     public class MyClass : MonoBehaviour
     {
         public int SomeNumber    { get; set; }
     }
 }

The error occurs in MyAsset.cs on private List<MyClass> MyClassList = new List<MyClass>(); where I am unable to use MyClass even when they are within the same namespace.

I am using Unity 5.5.0f3, is there something about EditorWindow that prevents this from working?

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