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Question by ScottUnityNoob · Apr 10, 2017 at 08:16 PM · triggeranimatortimebooleanset

How can I use "animator.SetTrigger()" if "animator.SetBool()" has been true for X amount of seconds?

I'm attempting some Animator scripting and I'm not sure how to:

animator.SetTrigger(); (If) animator.SetBool();
(has been true for (x) amount of seconds)

I've tried various booleans & coroutines, but havn't had much luck. Any help is appreciated, Thanks!

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