Android debugging - What to look for ?

When I launch my game on my android device it crashes. On the unity editor everything works fine.

So I used Android Monitor to see the logs but I’m confused. Where should I look for the source of the error ? I have no clue.

Are you calling native Android (Java) code from your game using AndroidJavaObject or AndroidJavaClass? you may be passing in the wrong parameters in your call, which is causing this crash.

It’s quite difficult to understand from this crash stack trace, it would help if you posted some of your code.