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Question by bitschiff · Apr 21, 2017 at 04:32 PM · 2dspritesplitlargedivide

How to split up a very large sprite into parts?

I have a very large sprite however you never see all of it at once. I want to split it up into parts so I can only have part of it displaying at a time.

What I am overall trying to do is make a to scale solar system simulator where you can fly a to scale rocket s$$anonymous$$p around. My issue is that if I make my planets too large they have floating point errors and the colliders do not work. The issue comes from the size distance between a rocket and a planet. If there is a better way I would love to know.

Thanks!

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