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Question by Smiggy56 · Apr 25, 2017 at 02:25 AM · scripting problemscripting beginnerscript error

hey! this problem has been bugging me cs1525 unexpected symbol `quaternion' can you please help we with this problem.

                       Quaternion.transrot = Quaternion.LookRotation(newposition - this.transform.position, Vector3.up);
         graphics.transform.rotation = Quaternion.Slerp(transRot, graphics.transform.rotation, 0.2f);
     }
 }

 [PunRPC]
 public void RecievedMove(Vector3 movePos)
 {
     newposition = movePos;
 }

}

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avatar image AtLeastImTrying · Apr 26, 2017 at 01:48 AM 0
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Could you possibly type the full error message?

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Answer by AtLeastImTrying · Apr 27, 2017 at 02:04 AM

I'm really sorry for how long this took me, but I think I found a solution. I can't exactly be sure what you were looking for but I copied your script and debugged for about an hour. I came up with this: using UnityEngine; using System.Collections;

 public class RecievedMovement : MonoBehaviour 
 {
 Vector3 newPosition; 
 public float speed; 
 public float walkRange; 
 public GameObject graphics; 
 
     void Start() 
     {
         newPosition = this.transform.position;
     }
 
     void Update() 
     {
         Quaternion transRot = Quaternion.LookRotation(newPosition - this.transform.position, Vector3.up);
 
         graphics.transform.rotation = Quaternion.Slerp(transRot, graphics.transform.rotation, 0.2f);
 
         if (Vector3.Distance(newPosition, this.transform.position) > walkRange) 
         { 
             this.transform.position = Vector3.MoveTowards (this.transform.position, newPosition, speed * Time.deltaTime);
         }
     }
         
 
     void RecievedMove(Vector3 movePos)
     {
         newPosition = movePos;
     }
 }

Get back to me as soon as you can if this doesn't work.

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avatar image CodeMonkeyCrying · Apr 27, 2017 at 02:55 AM 0
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yea I think so too... he was trying declaring a variable by some other declaration... which I think doesn't make any sense.

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