Camera stucks at the spawn position

Hello,

I was learning making simple games using Unity 5.6. Everything was starting well, and everything was working well, until I decided to restart the program (to be more exact, I just bored and went to do some other work). When I started it and tried to run the game, I saw that I can’t control the FPSCharacter present in Standard Assets.

After looking deeper, I found that the character itself is probably moving okay, but the camera is stuck on it’s spawn position, and never follows the character. There are two proofs of it: character’s coordinates (X/Y/Z, both location and rotation) are changing properly in the sidebar menu, and I can hear sounds like stepping and jumping when moving.

Here’s a video:

P.S.: I have maken attempts to find any similar issues and solutions in Google first, but didn’t succeed. Hopefully I will get a proper way to fix this here!

Simply attach the camera as a child to your character (The Parent).