• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by christo1745 · Jun 24, 2011 at 08:19 PM · crashlogsplash screenandroid pro

Moving project from Android Pro to Basic, Crash.

I had a trial of Android Pro, and now have purchased Android Basic. However, when I try to build and run on my device, it crashes right after the splash screen. I'm thinking maybe it's because I have a custom splash screen from when I had the pro trial, and it is a pro only feature. However, in Basic I cannot remove the splash screen.

The log spits out this crazy jargon:

I/DEBUG ( 4115): I/DEBUG ( 4115): Build fingerprint: 'verizon_wwe/htc_mecha/mecha/mecha:2.2.1/FRG83D/338893:user/release-keys' I/DEBUG ( 4115): pid: 4373, tid: 4379 >>> com.oyo.FanBoy <<< I/DEBUG ( 4115): signal 11 (SIGSEGV), fault addr 00000060 I/DEBUG ( 4115): r0 00000000 r1 00000000 r2 0000b5f0 r3 0000ad08 I/DEBUG ( 4115): r4 4a787ee8 r5 4a9b7b0c r6 4a9b7af4 r7 4a9b7ac4 I/DEBUG ( 4115): r8 0000aa2c r9 4a9b7a94 10 000008cc fp 4a9b7a54 I/DEBUG ( 4115): ip 003e26c8 sp 4a9b7a48 lr 4a215830 pc 4a215838 cpsr 60000010 I/DEBUG ( 4115): d0 6472656767756265 d1 4a9b79ac4a16e000 I/DEBUG ( 4115): d2 4a9b79bc4a16e000 d3 000000004a05c100 I/DEBUG ( 4115): d4 3dcccccd3dcccccd d5 00000000ffffd8f0 I/DEBUG ( 4115): d6 4062400000000000 d7 4020800000000000 I/DEBUG ( 4115): d8 0000000000000000 d9 0000000000000000 I/DEBUG ( 4115): d10 0000000000000000 d11 0000000000000000 I/DEBUG ( 4115): d12 0000000000000000 d13 0000000000000000 I/DEBUG ( 4115): d14 0000000000000000 d15 0000000000000000 I/DEBUG ( 4115): d16 4a27ecfc00000000 d17 3fe0000000000000 I/DEBUG ( 4115): d18 3fff8def8808b024 d19 465aa3f469f40e1c I/DEBUG ( 4115): d20 4008000000000000 d21 3fd99a27ad32ddf5 I/DEBUG ( 4115): d22 3fd24998d6307188 d23 3fcc7288e957b53b I/DEBUG ( 4115): d24 3fc74721cad6b0ed d25 3fc39a09d078c69f I/DEBUG ( 4115): d26 0000000000000000 d27 0000000000000000 I/DEBUG ( 4115): d28 0000000000000000 d29 0000000000000000 I/DEBUG ( 4115): d30 0000000000000000 d31 0000000000000000 I/DEBUG ( 4115): scr 80000012 I/DEBUG ( 4115): I/DEBUG ( 4115): #00 pc 4a215838
I/DEBUG ( 4115): #01 lr 4a215830 I/DEBUG ( 4115): I/DEBUG ( 4115): code around pc: I/DEBUG ( 4115): 4a215818 e1520003 0a000002 e3a00001 e1a01000 I/DEBUG ( 4115): 4a215828 eb064d02 eb05d1bd e59f34e8 e59fa4e8 I/DEBUG ( 4115): 4a215838 e5d02060 e3a00c1f e7842003 ebff2285 I/DEBUG ( 4115): 4a215848 e1a0b000 ebff2130 e794800a e1a0100b I/DEBUG ( 4115): 4a215858 e08b2000 e2880018 ebff8706 e3010f01 I/DEBUG ( 4115): I/DEBUG ( 4115): code around lr: I/DEBUG ( 4115): 4a215810 e34030c5 e7942002 e1520003 0a000002 I/DEBUG ( 4115): 4a215820 e3a00001 e1a01000 eb064d02 eb05d1bd I/DEBUG ( 4115): 4a215830 e59f34e8 e59fa4e8 e5d02060 e3a00c1f I/DEBUG ( 4115): 4a215840 e7842003 ebff2285 e1a0b000 ebff2130 I/DEBUG ( 4115): 4a215850 e794800a e1a0100b e08b2000 e2880018 I/DEBUG ( 4115): I/DEBUG ( 4115): stack: I/DEBUG ( 4115): 4a9b7a08 00323380 [heap] I/DEBUG ( 4115): 4a9b7a0c 0032b748 [heap] I/DEBUG ( 4115): 4a9b7a10 4a9b7ac4 I/DEBUG ( 4115): 4a9b7a14 afd0ce75 /system/lib/libc.so I/DEBUG ( 4115): 4a9b7a18 00323290 [heap] I/DEBUG ( 4115): 4a9b7a1c afc008db /system/lib/libstdc++.so I/DEBUG ( 4115): 4a9b7a20 00323290 [heap] I/DEBUG ( 4115): 4a9b7a24 4a3faeec I/DEBUG ( 4115): 4a9b7a28 4a787ee8 I/DEBUG ( 4115): 4a9b7a2c 0000cfbc [heap] I/DEBUG ( 4115): 4a9b7a30 00000001 I/DEBUG ( 4115): 4a9b7a34 4a3a8c98 I/DEBUG ( 4115): 4a9b7a38 4a787ee8 I/DEBUG ( 4115): 4a9b7a3c 4a9b7b0c I/DEBUG ( 4115): 4a9b7a40 df002777 I/DEBUG ( 4115): 4a9b7a44 e3a070ad I/DEBUG ( 4115): #00 4a9b7a48 53522e54 I/DEBUG ( 4115): 4a9b7a4c 00000c68 I/DEBUG ( 4115): 4a9b7a50 79746900 I/DEBUG ( 4115): 4a9b7a54 00269c38 [heap] I/DEBUG ( 4115): 4a9b7a58 00269c50 [heap] I/DEBUG ( 4115): 4a9b7a5c 00269c50 [heap] I/DEBUG ( 4115): 4a9b7a60 00736563 I/DEBUG ( 4115): 4a9b7a64 74706972 I/DEBUG ( 4115): 4a9b7a68 6c6c642e I/DEBUG ( 4115): 4a9b7a6c 4a72e15c I/DEBUG ( 4115): 4a9b7a70 00000000 I/DEBUG ( 4115): 4a9b7a74 00001410 I/DEBUG ( 4115): 4a9b7a78 00000000 I/DEBUG ( 4115): 4a9b7a7c 00269c80 [heap] I/DEBUG ( 4115): 4a9b7a80 00261ad0 [heap] I/DEBUG ( 4115): 4a9b7a84 6636f0e8 I/DEBUG ( 4115): 4a9b7a88 00000000 I/DEBUG ( 4115): 4a9b7a8c 00269c7f [heap]

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by christo1745 · Jun 24, 2011 at 08:45 PM

It WAS the splash screen. I deleted the texture from my project and everything was fixed. Sweet!

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

2 People are following this question.

avatar image avatar image

Related Questions

Unity 5.1.0f3 crashing at splash screen 2 Answers

What does the log tell me about editor crash on play? 1 Answer

Unity app crashes after splashscreen when testing with TestFlight 3 Answers

android pro : can t customize splash screen 0 Answers

How can I find editor log file? 5 Answers

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges