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Question by tombboss · May 03, 2017 at 02:05 PM · build errorcompiler

System.IO.FileNotFoundException: Could not load file or assembly 'Assembly-CSharp-Editor'

Hey guys - had been working on a scene for hours and constantly playtesting - went to build it and recieved this error, and now i can't even playtest. have poked around and looked around in the folders it's looking in etc but i can't work it out :(

Thanks in advance!

System.IO.FileNotFoundException: Could not load file or assembly 'Assembly-CSharp-Editor' or one of its dependencies. The system cannot find the file specified.

File name: 'Assembly-CSharp-Editor'

at System.AppDomain.Load (System.String assemblyString, System.Security.Policy.Evidence assemblySecurity, Boolean refonly) [0x00037] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/AppDomain.cs:746

at System.AppDomain.Load (System.String assemblyString) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/AppDomain.cs:728

at (wrapper remoting-invoke-with-check) System.AppDomain:Load (string)

at System.Reflection.Assembly.Load (System.String assemblyString) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/Assembly.cs:576

at ProBuilder2.EditorCommon.pb_ProGrids_Interface.GetProGridsType () [0x00000] in :0

at ProBuilder2.EditorCommon.pb_ProGrids_Interface..cctor () [0x00000] in :0 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes()

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Answer by abhayam · Jan 21, 2018 at 10:32 AM

How to ignore the above error, i am not able to preview my game cause of this error.

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Answer by ArtyomIsFlash · Sep 16, 2017 at 10:32 AM

everything works fine for me even after this error. just ignore it

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Answer by sunderplugs11 · Jun 13, 2017 at 08:49 PM

same now. u ever find anything?

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avatar image sunderplugs11 · Jun 13, 2017 at 08:50 PM 0
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and i also have probuilder...

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