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Question by ps3zocker · May 09, 2017 at 05:51 AM · animationmeshdeformationmanipulation

Mesh deformation/wobbling

Is there a simple way to replicate the effect that t$$anonymous$$s game uses for its player character? https://mukulnegi.itch.io/brainbox

You can see the effect here: https://www.youtube.com/watch?v=iX2zY-ts9YM&t=398s

It's wobbling/shrinking and expanding slightly, to make it more lively w$$anonymous$$le being a non-animated character.

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Answer by theANMATOR2b · May 09, 2017 at 03:59 PM

I don't see any wobbling. T$$anonymous$$s looks like a simple looping animated local Y scale. T$$anonymous$$s by definition IS an animated character.

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