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Question by Fizza · May 10, 2017 at 02:24 PM · animationunity 5rigidbodypositionjoints

Move 2 objects as one

I am reletively new to unity and i am working on a game in which character rides on different rides at theme park, I have looked everywhere for this and tried many solutions that are available on this site but nothing is working, Now what I want to do is when the character collides with the swing it sits on the swing and then move as the swing seat is moving ,Now the character does sit on the swing but its not moving along with the swing, it stays in the original place or start moving abnormally in outerspace. i tried making the character child of the swing but its not working i also tried adding joints but nothing seems to work like i want.

can some one please guide me in the right direction. Thank you

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avatar image Fizza · May 10, 2017 at 05:40 PM 0
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So after a lot of working I came to know that the problem is not with these methods they work fine , the problem is that in the swing object , 2 of its children are animating separately one is the seat and other is chains in one animation. So now what i need to know is how can i make my character move along the seat of swing only and ignore the animation of chains.

please if anyone can help me it would be really very helpful

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