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Question by Numonic · May 22, 2017 at 12:58 AM · shadertextureshader writingmaintexture

Link Between Worlds picture mechanic

Does anyone have an idea how to have a character be controlled inside a already textured object like a box or terrain created in a program like Maya preferably a .fbx T$$anonymous$$nk Between worlds Zelda where link if transformed into a picture but he's able to move around the walls in a already texture mapped wall.

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