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Question by ChaosRobin · May 24, 2017 at 03:51 AM · shaderlightingfilterhalosunshafts

Variety of Color - God Ray - Sun Shafts

Hey all.

Ive got an idea in mind to build a cathedral in Unity, its going to have some stained glass windows. Id love to have the sun go through the windows and cast a god ray, or sun shafts, but also to pick up the color from the window. so if the stained glass has parts that are red, others that are blue, others that are green, others that are yellow, id love the god rays to take on those colors also. Anyone know how to accomplish this without it looking ugly?

I do have access to unity pro and im willing to invest in asset store plugins if thats what gets the job done.

In case i'm not being clear enough, i want the rays to look almost like a rainbow of color as they come through the glass.

Something like this:

 photo 7190209497_49c2cdc6d3_o.jpg

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Answer by VIDesignStudios · Aug 25, 2017 at 09:02 AM

Your linked photo expired but I think I know what you mean. If your graphics card can handle it, I think multiple instances of this would do. Free, even!

https://github.com/Unity-Technologies/VolumetricLighting

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Answer by ChaosRobin · Aug 25, 2017 at 04:30 PM

Thanks boss ill check it out, cant believe this did occur to me :/

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