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Question by oliver_ · Jun 27, 2011 at 06:48 AM · bugdisplay

Simple error or Unity Bug?

For quite some time I've been having trouble with Unity 3.3. For some reason I usually get some kind of display error, and i cant see the project/game screen at all. Plus nothing I do seems to fix it. Here are some of the error messages:

Failed to create depth/stencil for D3DWindow UnityEditor.WindowLayout:LoadWindowLayout(String)

Failed to create depth/stencil for D3DWindow UnityEditor.ContainerWindow:OnResize()

Does anyone know what these mean or how to fix them?

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Answer by flaviusxvii · Jun 27, 2011 at 08:37 PM

It means DirectX is having trouble creating a Depth of Stencil buffer (part of the underlying rendering/rasterizing subsystem). This might be because Unity is requesting an invalid format or there is not enough memory. I'm more of an OpenGL man so I'm not exactly sure.

What are the specs on your graphics card?

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avatar image oliver_ · Jun 28, 2011 at 05:32 AM 0
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I wouldnt know, how can i tell? Bad i would assume because as the graphics within Unity are not too good. $$anonymous$$y graphics card is an Intel Extreme Graphics 2.

avatar image Eric5h5 · Jun 28, 2011 at 05:53 AM 0
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@oliver: Yeah, that's really bad. Try to get some modern graphics hardware. (Although it's good to test builds on Intel graphics, since they're fairly common unfortunately, but even then the Intel Extreme Graphics 2 is very outdated.)

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