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Question by adiktdtololi · Jun 01, 2017 at 04:23 PM · unity 5

First of many newbie question..

Hello and good Day/Evening to le people of de forums

Lets say my terrain has a green grass texture. now i import the default RigidBodyFPSController to study and have something i can control walking around the terrain. How can i add a gray capsule mesh/texture around my FPScontroller so its easy to spot in Scene view?

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Answer by adiktdtololi · Jun 02, 2017 at 03:02 PM

Welp found the answer... LeftClick the Child of FPSController, named FirstPersonCharacter then Rightclick and select 3D Object>Capsule It should spawn in a Capsule inside your FPSController...

Not sure if this is the right way of doing it.. but im sticking to it for now till i find a better way or right way.

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