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Question by Rexismadi · Jun 09, 2017 at 08:14 PM · variable

How to check value in a GameObject? Crossword puzzle drag and drop,

![alt text][1]

WTA Hye im new with Unity3d. And now I'm developing a crossword puzzle game (drag and drop) .This is my "assign value" script to assign value on each of alphabet (image). Exp image A represent A value in String.

public class Assignvalue : MonoBehaviour { public string value;

 void Update () 
 {
     getValue();
 }

 public void assign() {
 }

 public string getValue() {
     return value;
 }

}

![alt text][2]

My question is, how to check (script) in the unanswered box if there is A alphabet drag to it or not?

Tq in advance :)

assign.jpg (18.3 kB)
2.jpg (15.1 kB)
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avatar image oscarlundberg · Jun 09, 2017 at 09:38 PM 0
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It's very unclear what you're asking.. Can you specify a bit more?

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