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Question by buddemedia · Jun 09, 2017 at 03:05 PM · selectionmain cameraselecting objects

Select game objects with RectilePointer

I've created a game with Unity 5.6.0f3 and the user has the possibility to select a game object by clicking on it. Now, I want to replace this method of selection. If the user targets the game object with the GazePointer, something like an hourglass should run and after 6 seconds, the game object is selected. How can this be done? Hopefully, the description was comprehensible.... The main camera is VRMain, cause the game should be exported as a google cardboard app (That's also the reason, why it can't be clickable). Thanks in advance!

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So I know this has been asked before but, I feel this only applies to my problem. 2 Answers

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