I got 5 rooms in my scene, having the user taking the elevator to reach each room
Right now I use enable/disable having a room turned on and the other is turned then off
but I wonder if using 5 scenes would be a better approach, using scene manager.
What should be taken into consideration upon such decision?
In case my setting is of multiplayer, client, server and the whole fuss (many rooms and objects), would it be under the consideration of managing rendering/ memory/ load time?