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Question by Slastraf · Jun 27, 2017 at 10:07 AM · c#nullreferenceexception

How to check if index of an array is empty ?

if(Array[x, y]==0){

if(Array[x, y]==null){

these both don't work, and I specifically need to check if this index is null, and also filling them with new gameobjects doesnt do it. Theres nothing helpful I found on google

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avatar image NoseKills · Jun 27, 2017 at 11:02 AM 0
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I don't quite understand what you mean... Why do you say checking for array[i] == null doesn't work?

Both of those conditions make sense and work perfectly fine so there must be something else wrong if you think they don't work. Or else I'm not understanding what the actual problem is.

If your array stores value types ins$$anonymous$$d of reference types, the array can't contain nulls, so you have to check against the default value of that type or establish some other rule for when an index is "empty" (like you have done with int there)

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Answer by asdfasdf1234 · Jun 27, 2017 at 10:35 AM

if (Array[x, y] == null) { Debug.Log(" Empty at x , y "); } No Object At x , y

if (Array.Length == 0) { Debug.Log(" Array is 0 "); } The Array index is 0 = Empty

Tell me if that helped. Greetings

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avatar image Slastraf · Jun 27, 2017 at 10:50 AM 0
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Isn't that the same as I had ? except the length

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Answer by phouse2019 · Jun 27, 2017 at 10:51 AM

So say you have index 'i' that you want to search

add 1 to i when checking the count because the length will start with the number 1 for the first item while the index starts at the number 0.

 if (Array.Length < i+1 ||Array[i] == null)
 {
         Debug.Log("Index of array is empty");
 }

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avatar image Slastraf · Jun 27, 2017 at 10:57 AM 0
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Could work, but how does this work with a twodimensional array ?

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