Weird pixel displacement in the middle of the screen?

I just created a new project and added a cube to my scene and as I rotated it I noticed that when ever a cube is going through the middle of the screen, a few pixel get misplaced or whatever you wanna call it and it just looks strange. This never happens on any other points on the screen. Anyone have any idea what might be causing it and how to fix it?

Demonstration: Screen capture - 865f8fadcc22951b975246edcfa05ce7 - Gyazo

Better quality screenshot: Screenshot - f516e4915dd5bdd10620a41c0faca98a - Gyazo

I know it’s not really that bad but I would still like to get rid of it if possible.

Finally fixed it. It was somehow caused by my unity layout. And that would only show in unity editor/game tab. When I built the project everything was perfectly fine.