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Question by Artaani · Jun 30, 2017 at 02:42 PM · vrpost-process-effect

HTC Vive VR, how to implement "screen edge fade effect" like in Google Earth VR?

Hello. I noticed that if I going to use "WASD movement", and if I will see only objects in the center of the screen and will not see edges of the screen, motion sickness will be much less noticeable.

People from Google noticed this too and implemented special effect in Google Earth VR. It can be seen on this video on 1:31

https://youtu.be/VDM9q2ydhM8?t=1m28s

How could I implement this effect correctly? I tried to use default "Vignetting" post effect but it affects on two eyes independently and it creates effect as I look through two pipes.

Maybe I can implement it somehow using two GUI planes with different textures or meshes, but first I want to ask, maybe there is a correct way using similar post effect shader.

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